
March 2013
MIT Business in Gaming 2013
MITBIG is an annual conference that focuses on the business side of the gaming industry. Our aim is to bring together industry professionals, local entrepreneurs and students to share insights and best business practices on how to run a gaming company, and how to make good games with it. This year is the 5th year that the conference is being held, and we are more excited than ever to have you join us for this milestone event!
Find out more »June 2013
Games Underground Tournament Spectacular II (Turbo)
Sponsored by the MIT Game Lab
Games Underground is hosting Games Underground Tournament Spectacular II (Turbo), a series of fighting games tournaments on MIT campus this summer!
@party 2013
Sponsored by the MIT Game Lab
New England's only demoparty, @party is a collaborative computer art festival where people participate in a variety of competitions which allow them to demonstrate their technical and artistic skills.
July 2013
MolyJam 2013
Sponsored by the MIT Game Lab Come join the second annual Molyjam. Once again we will be combing through the @PeterMolydeux tweets to come up with new and exciting games. The jam will run from Friday evening through Sunday evening. Food will not be provided, but we help organize food orders for lunch and dinner. It is recommended that you get breakfast beforehand each morning. We will have power strips, but will not have any laptops or software available so …
Find out more »September 2013
No Show Conference 2013
Sponsored by the MIT Game Lab
"A two-day conference about how we make games and why we make them"
The goal of No Show Conference is to give game industry professionals a space to explore our skillsets, our motivations, and our limits as developers.
Find out more »Boston Festival of Indie Games 2013
Sponsored by the MIT Game Lab
The Boston Festival of Indie Games celebrates independent game development on New England and neighboring regions. Our goal is creating an inclusive environment for everybody who enjoys and appreciates games in whatever shape or form. The festival seeks to support and showcase the efforts of independent game developers in a free public event, encouraging attendees to participate and play games in different formats: video games, location-based games, tabletop games and live role-playing, amongst others. The games featured are innovative and refreshing, demonstrating both the budding and the established talent of game makers in the American northeast.
Future and Reality of Gaming (FROG) Conference 2013
Sponsored by the MIT Game Lab
Vienna’s annual Games Conference, “Future and Reality of Gaming” (FROG13), offers an open and international platform for leading game studies researchers and scholars, game designers, researchers and scholars from various other fields, education professionals, and gamers from around the world. The main objective of FROG13 is to explore the “Context Matters” in regard to questions of player communities, challenging or problematic play settings, game theory and development, impact of games and cultural facets of play.
March 2014
Boston Indies Meeting – “Acoustic Storytelling”
The MIT Game Lab is happy to host the Boston Indies group this March for their monthly meeting. This month features a postmortem from local developer, Jonathon Myers. Announcements are at 7pm with the talk at about 7:30pm.
Find out more »April 2014
Boston Indies Meeting – “Working with Composers”
Working with Composers: Li Xiao’an presents a primer for developers regarding process, communication and common problems/solutions in working with composers. He will detail the steps involved in creating a soundtrack, and reveal industry figures and practices relating to music production for video games.
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