
October 2014
Women in Games, Boston – Deck Building Game Jam
Andrew Davis will talk about deckbuilding games including Dominion, Ascension, and Star Realms. Why are these sorts of games popular? What are the differences, good and bad, between these sorts of games and trading card games like Magic and Pokemon?
After a discussion and overview, we will break up into groups and create a deck building game on the spot. Andrew will bring the game's basic shell; everyone will contribute card ideas, art, theme, card names, and gameplay effects for each card. And then, of course, we'll play it. We'll wrap up with thoughts about what we liked and what we didn't, and then the game will be released as a free PDF.
Boston Indies Meeting – October Lightning Talks
The MIT Game Lab is happy to host the Boston Indies group this October for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
Find out more »Boston Unity Group – “Sensory Input – Making games that can see, hear and feel”
Most of the input we deal with as game developers comes from the keyboard, mouse, and gamepad, but there are more ways we can interact with our gaming devices. Join Ray Brierly as he shows off some of the more unconventional ways to get player input in Unity.
Find out more »November 2014
Interactive Fiction Jam
We're hosting a game jam centered on Interactive Fiction! This is a great way to get started making narrative games if you've never done it before, or just to push yourself to make a game in a weekend if you're familiar with the IF genre!
Find out more »Boston Indies Meeting – November Demo Night
The MIT Game Lab is happy to host the Boston Indies group this November for their monthly meeting. This month features their regular Demo Night. Members from the community are encouraged to polish up the current iteration of their works in progress and bring it in to show off and get feedback!
Find out more »Making Games in Unreal Engine 4, No Coding Required!
This intermediate/advanced session will show the attendees how to prototype a complete game experience in Unreal Engine 4 entirely from scratch, without writing a single line of code. Using Blueprint, Unreal Engine’s powerful visual scripting system, we will build a game completely from scratch and, time permitting, deploy it to an Android device.
Find out more »Friday Games: Super Smash Bros
WARNING! CHALLENGER APPROACHING! Join us as we break out the brand new Super Smash Bros. for Wii U on launch day! Smash Bros. is one of the most beloved fighters around, pitting classic Nintendo and other video game characters against each other in crazy fun free-for-alls. This new iteration has a whole gamut of features that promise to make the brawling melee action even more frenetic, including up to eight players (!!!) in one battle and an expanded roster of …
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Find out more »Girls Make Games — Boston Workshop!
Hosted by the MIT Game Lab Join us at Girls Make Games, Boston's first all girls game dev workshop that inspires girls to explore the world of video games. Girls Make Games Intro from LearnDistrict Inc. on Vimeo. Workshop Highlights Intro to Game Design, Art, and Programming Classes taught by professional game devs Price: $250 *financial aid available Dates: November 22-23 Ages: 9 - 15 Register online to attend.
Find out more »December 2014
Student Postmortems from “Creating Videogames” class: Games for Humanitarian Relief
On Wednesday, December 10th, at 1pm students from our MIT class “Creating Videogames” will show off their final game projects to the public in the Stata Center, room 32-155! Everyone is welcome to join us, and light refreshments will be served.
Find out more »January 2015
Interactive Film Screening: 48 Hour Games
Before the Global Game Jam starts, we will be screening 48 Hour Games - an interactive documentary moderated by the creator, current Open Documentary Lab fellow, Suvi Andrea Helminen. This is open to anyone!
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