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April 2014
Boston Unity Group meeting – “Playmaker: Making Games with or without Coding in Unity”
Jenna Hoffstein and Creath Carter present PlayMaker as a platform for non-programmers and other designer-types to create interactive games with or without coding in Unity.
Find out more »October 2014
Boston Indies Meeting – October Lightning Talks
The MIT Game Lab is happy to host the Boston Indies group this October for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
Find out more »November 2014
Boston Indies Meeting – November Demo Night
The MIT Game Lab is happy to host the Boston Indies group this November for their monthly meeting. This month features their regular Demo Night. Members from the community are encouraged to polish up the current iteration of their works in progress and bring it in to show off and get feedback!
Find out more »February 2015
Gonzalo Frasca: “Play, Videogames and Education Reform”
No, videogames are not going to change the school system. Unfortunately, the majority of educational games cater to the fears of parents and administrators rather than to the children's needs. How should we create games that are both useful and effective inside and outside the classroom?
Find out more »November 2015
Boston Indies: “From Private Play to Public Entertainment: The Rise of Game Live-streaming” w/ TL Taylor
Sponsored by the MIT Game Lab We are hosting the monthly Boston Indies meetup again this month, this time featuring Professor TL Taylor! In this talk I will present my multi-year project researching the growth of game live-streaming. From variety broadcasters to large e-sports productions, live-streaming has had a profound impact on game culture. I will discuss the growth of a new media genre on the Twitch platform and how broadcasters and audiences are taking what might otherwise be private …
Find out more »September 2017
MIT Game Lab X Tencent: “Postitive Values of Esports” Panel
We have invited Tencent Interactive Entertainment and a number of distinguished guests to discuss the topic the "Positive Values of Esports" -- what we think these values might be and how we can encourage them in our esports games, competitions, and communities. Scot Osterweil, Creative Director of the MIT Game Lab and Education Arcade, will facilitate a discussion on stage with TL Taylor, Professor of Comparative Media Studies, MIT, with our guests: Mars Hou, Vice General Manager, Marketing, Tencent Interactive …
MIT Game Lab X Tencent: “Postitive Values of Esports” Panel Read More »
Find out more »September 2018
Boston Indies: September, Lightning Talks
The MIT Game Lab is happy to host the Boston Indies group this September for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
Find out more »October 2018
Boston Indies: October, Gwen Frey “The Secret to Success in Indie Games”
The MIT Game Lab is happy to host the Boston Indies group this September for their monthly meeting. In this talk The Molasses Flood Founder and CFO Gwen Frey outlines her strategy for starting an indie studio and launching a successful indie game. She will use examples from her experience co-founding The Molasses Flood, detailing what worked and what didn't work for their team as they built their studio and launched their flagship title The Flame in The Flood.
Find out more »November 2018
Boston Indies: November, Demo/Hack Night
The MIT Game Lab is happy to host the Boston Indies group this September for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
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